Collect, fight and trade your inside jokes.

Drop any photo, GIF or sticker into Discord. Get it back as a trading card with a rarity and two moves. Name it yourself for free, or let AI write it. Then send it into battle.

Free to play on Discord.

Your photo here
(the cat pic from the chat)
the cat, 2am
prints as…
The finished card: Captain Whiskers, Rare
Rare!

Every inside joke gets a card

Post a picture. The bot prints it and rolls a rarity. Name it yourself for free, or spend an AI token and let Claude write its name and moves. Your friends will want theirs.

Real photo
pizza night
Grumpy Pizza card, Common
Grumpy PizzaThe last slice nobody wanted. Common, but it bites.
Real photo
Gran’s birthday
Rocket Gran card, Mythical and Shiny
Rocket GranMythical, and a rare Shiny print on top.
Real photo
Dave, asleep
Boo Who? card, Super
Boo Who?Dave asleep at the party. Now a Super with 115 HP.
#card-printing
Discord screenshot: card printingA picture posted, and the finished card landing in the channel

It all happens in your chat

No app, no website. Post a picture in Discord and your new card comes to you privately to name. Then it lands in #card-printing for the whole server to see.

Eight rarities to pullFrom Common to Ultimate, plus seven rare effects, from Shiny to Overcharge.

Common Uncommon Rare Epic Super Glorious Mythical Ultimate

Then you fight with them

Your whole server plays together, right in the channels you already use.

#card-campaign

Take down the boss together

Minions and Act Bosses turn up in your server. Everyone chips in damage with their best cards. The campaign resets every Monday, so there is always a new record to beat.

#card-campaign
Discord screenshot: campaignAn Act Boss mid-fight, with its HP and damage
trades and heists

Swap with your mates, or rob them

Trade up to four cards at a time. Or ambush a friend and steal one, unless their guard card stops you. Dungeons are full of enemies wearing your friends’ faces.

#weekly-tournament

Win the week

From Level 3, enter an attacker and a defender. The bracket plays out live in the channel. The winner gets 20 card tokens and the Arena Champion role until someone takes it.

#weekly-tournament
Discord screenshot: tournament bracketThe bracket image the bot posts each round
anything can happen

Every roll is a bell curve

A move’s number is the middle of its curve. Stable moves stay close to it, while volatile moves swing wide. A weaker card still has a chance to land a big roll!

Captain Whiskers. Attacking with Tuna Strike, 75, Volatile
Attacks with Tuna Strike
Donut of Doom. Defending with Glaze Guard, 98, Stable
Blocks with Glaze Guard
Two bell curves on a 0 to 500 scale. Tuna Strike is Volatile with power 75, so its curve is wide and flat. Glaze Guard is Stable with power 98, so its curve is tall and narrow. They overlap, so the attack often rolls higher.

Just press buttons

Printing, fighting, trading and your binder all run from button menus, and a short tutorial shows new players the way. Nothing to memorise, so the whole group can join in.

#general
Discord screenshot: button menusThe main menu, with its row of buttons

And it keeps going

Cards get stronger, your server sets records, and someone has to be champion.

  1. Cards level up

    Every fight earns XP. You level up too.

  2. Upgrade rarity

    Spend card tokens to push a favourite from Common towards Ultimate.

  3. Beat the record

    Reach a further Act than last week. The best run stays as your server’s record.

  4. Become champion

    From Level 3, enter the weekly tournament for the Arena Champion role.

  5. Fill the binder

    Start with 50 slots per server, add packs of 50 or 300, and show your binder off.

Earn badges

Collect every rarity and effect, win tournaments, beat Act Bosses and go deep in Dungeons. Your server also celebrates its first card of each rarity.

Fight your own enemies

Server admins can add up to 50 of their own pictures as Campaign and Dungeon enemies. Free for every server.

Give your server a look

Choose themes for your server’s enemy cards and banners. Also free for every server.

#your-server
Discord screenshot: binderA full binder page of cards

Show off your binder

Every card you own, 30 to a page, with your badges on the last page. Open a friend’s binder to see what’s worth stealing.

Free to play. Premium if you want more.

Everyone gets the same print odds and earns card tokens at the same rate. Premium is for people who play a lot and want their cards to look their own.

Try the Premium card customiser

Every card you own changes at once, whatever its rarity. Full art and the Patron border come with πŸ’Ž Patron.

Border Standard (no border)

Font

Style

Colours

Text colour for the name

Free

$0

Everything you need to play

  • Card tokens (print, reroll, upgrade)1 every 5 min
  • Tokens saved up while you’re away12
  • Most tokens you can hold30
  • Name each new card yourselfFree
  • AI tokens to name cardsStarter tokens, then packs
  • Dungeon cooldown60s
  • Card customisationStandard look
  • Binder themes2
  • RenamesRename tokens
for the regulars

Premium

$2.99 / month

Monthly subscription through Discord

+20 AI tokens a dayClaude names your cards and writes their moves. Automatically bank up to 300.
  • Tokens saved up while you’re away24
  • Most tokens you can hold50
  • Dungeon cooldown30s
  • Fonts, 5 borders, styles and coloursYes
  • Binder themes9
  • Renames, moves includedUnlimited
  • Favourite card, safe from heistsYes
  • HD exports and a Premium roleYes

πŸ’Ž Patron

$14.99 / month

Monthly subscription through Discord

All of Premium, and moreSupports the game and keeps the servers paid for. Looks and status only, never stronger cards.
  • Full art card styleYes
  • Patron card borderYes
  • Patron Vault binder themeYes
  • Patron roleYes
  • Badge counting your monthsYes
  • Your name in HelpIf you like

Binders hold 50 cards per server for everyone, and everyone can print 30 cards a day. +50 and +300 slot packs are in the Store and work in every server. Binder themes: Pale Dots and Gradient are free; Blue Sky, Simple Black, Lava, Ice, Milky Way, Slime and Oak come with Premium; Patron Vault comes with Patron. Card tokens are never sold. Cards and tokens have no cash value.

Safe for your server

  • Every upload is checked before it prints. Unsafe images are refused.
  • Report any card in one tap. Serious reports remove it straight away. The rest go to your own mods.
  • Delete your data whenever you like.

How we keep it safe, and how to report a card

How the maths works, for the stat nerds

Every strike

roll = middle + z × σ,  z ~ Normal(0, 1), rounded and kept to 0–500

Stable: middle = power, σ = 19% of power  ·  Volatile: middle = power + 8%, σ = 45% of power

CRIT if z × σ ≥ 27% of power  ·  FAIL if z × σ ≤ −27% of power

damage = 80 × attack roll ÷ (attack roll + defence roll), at least 1

Effects multiply that damage, and no single hit can do more than 120.

Your cards

Each rarity has a stat budget. Attack gets a random 25–75% of it and defence gets the rest (Negative cards lean 70–80% one way). Each move is a coin flip between Stable and Volatile.

RarityPrint oddsAttack + defenceHPTokens to upgrade into it
Common45%10095–100–
Uncommon25%11899–1040
Rare14%136103–1081
Epic8%154108–1132
Super4.5%172113–1184
Glorious2.3%190118–1246
Mythical1%208124–1309
Ultimate0.2%226130–14012

Upgrading keeps the card’s attack-to-defence ratio and move types, scales them to the new budget and rolls new HP.

Campaign

Each Act is (Act + 1) minions, then the Act Boss. Your server fights them together, and HP carries from wave to wave.

Minion n: HP = 36 + 10(n − 1), stats = min(210, 60 + 12(n − 1))

Act Boss: HP = 105 + 35 × Act, stats = min(275, 105 + 20 × Act)

Every Monday at midnight UK time it goes back to Act 1, and captured cards come home.

Dungeons

Take a party down floor by floor until it is wiped out. Every third floor is a boss. The party gets bigger as you level up.

Floor f: HP = 26 + 8f, stats = min(230, 52 + 11f)

Boss floor: HP = 115 + 32f, stats = min(285, 95 + 15f)

Cooldown between runs: 60 seconds, or 30 with Premium.

Enemy stats

An enemy’s stats are split between attack and defence. Attack gets a random 35–65% and defence gets the rest. Each move is a coin flip between Stable and Volatile.

Weekly tournament

From Level 3, enter one attack card and one defence card. The bracket holds up to 64, with byes spread out.

Each turn, both attack cards hit the other player’s defence card at the same moment. The first defence card at 0 HP loses. After 20 turns, the most HP left as a share of its own HP wins. A tie is a coin flip. Negative’s HP bonus is off here.

Winner: +20 card tokens, +50 XP and the Arena Champion role.

Special effects

A print or reroll has a 9% chance of an effect. Effects are never sold.

Negative 3%
Stats lean 70–80% into attack or defence, and +15% HP.
Shiny 1%
60% chance to reroll a FAIL, on attack or defence.
Ramp Up 1%
+10% damage for each strike already made, up to +20%.
Spectral 1%
10% chance to dodge a hit completely. CRITs always land.
Vampiric 1%
A CRIT heals every card on your side for half its damage.
Concussive 1%
A CRIT has a 50% chance to stun, so the foe misses its next turn. Once per fight.
Overcharge 1%
Spends one turn charging, taking 25% less damage, then hits for 230%.
Scroll to Top